 Nissan
  Quest - Spacious, Spacey
Nissan
  Quest - Spacious, Spacey
By Jim Bray
It may look like a shuttlecraft from the starship Enterprise, but the Nissan
  Quest is an Earthbound minivan through and through.
Not that there's anything wrong with that.
Nissan's 2006 Quest is quite pleasant to drive, and it's certainly a decent
  performer. And it offers some very thoughtful touches that, unfortunately,
  are at least partially offset by some frustrating aspects.
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 The
  heart of the Quest's performance is Nissan's ubiquitous V6 engine, which is
  standard equipment. It's a fine power plant that's shared with such "hot" vehicles
  as the Nissan 350Z and Infinitis G and M35.
The
  heart of the Quest's performance is Nissan's ubiquitous V6 engine, which is
  standard equipment. It's a fine power plant that's shared with such "hot" vehicles
  as the Nissan 350Z and Infinitis G and M35. 
The company says the front drive Quest is among the largest vehicles in the
  minivan world, which is a good thing if you want to haul butts (and other stuff)
  more than you want to haul butt. Not that hauling butt is out of the question:
  that aluminum block and head 3.5 liter V6 features four valves per cylinder,
  sequential multipoint electronic fuel injection and variable valve timing.
  Its horsepower is listed as 240 @ 5800 rpm and the torque is 242 @ 4400. This
  is more than adequate.
That doesn't mean the Quest drives like a sports car, of course. First of
  all, there's the matter of weight: the top line SE, for example, weighs 4208
  pounds, which means the minivan will be fighting a certain amount of inertia
  when you pull away from a stop. This is the nature of the laws of physics and
  the curse of the minivan, however, and isn't unique to the Quest.
You can choose from two automatic transmissions: a four or a five speed, with
  overdrive. There's no manual setting, but this is after all a minivan. My tester
  had the four speed, and shifting was smooth; downshifts are quite satisfactory
  when you want to put the spurs to 'er.
You also get traction control and the 3.5 SE comes with vehicle dynamic control.
Suspension is four wheel independent with an advanced multi-link rear and
  stabilizer bars at both ends. This helps make the Quest fairly nimble in an
  elephantine way, but to be fair, the vehicle is more satisfying to drive than
  I would have thought.
Brakes are vented discs with ABS all around, as well as braking assist and
  brake force distribution. Stopping is good, with good pedal feel and no pulling
  one way or the other. The ABS isn't intrusive.
 The
  Quest's steering is power-assisted rack and pinion and the comfortable steering
  wheel contains audio and cruise controls, except for the base 3.5 S trim level
  (which only gets cruise controls there).
The
  Quest's steering is power-assisted rack and pinion and the comfortable steering
  wheel contains audio and cruise controls, except for the base 3.5 S trim level
  (which only gets cruise controls there).
New for 2006 is the S Special Edition trim, which features such nifty things
  as a power right hand passenger door (though why not power both sides?) and
  a power rear liftgate, both of which are marvelous to have when you approach
  the vehicle with armloads of groceries, as long as you remember to take the
  key fob out of your pocket first! You also get third row vent windows, a CD
  changer, rear sonar parking assist and some steenkin' badges. 
Nissan calls the roomy design of the Quest's interior an "urban loft" theme,
  though I never noticed a staircase or second floor despite much searching.
  But it does have plenty of room, with two rows of captain's chairs and a third
  row bench you can fold down into the floor - eventually - to create a flat
  cargo surface. The fold down process isn't the easiest or most intuitive: I
  had to drag out the owner's manual to figure out how to do it.
The very gray but high tech-looking interior is really the Quest's weakest
  link. The company's designers seem to have gone out of the way to make it frustrating,
  from the central-mounted instrument panel that means you have to take your
  eyes 'way off the road to check your speed, to the CD changer mounted at an
  angle so that its hard to get at.
The driver's seat, which in my tester was cloth with a bun warmer, made me
  feel as if I was going to get tossed against the door during cornering, which
  acted as a constant reminder that the Quest is not a sports car - which may
  not be a bad thing in the grand scheme of things. There's plenty of space between
  the front buckets, and a handy cup holder can be folded down from the inside
  edge of the driver's seat.
The central dash pod continues the Enterprise shuttlecraft look and includes
  computer stuff that looks so complex I got stressed and had to take a time
  out. 
One thing I did appreciate was the nifty radio preset system. Usually, you
  can store radio stations in memory organized by AM or FM (or FM2 or FM3 in
  many vehicles). Nissan gives you the best of both worlds by offering presets
  where any button can store any station from either band. I stored three AM
  and three FM stations and, since that's about the extent of the "quality" radio
  we get, Bob was my uncle. From then on, I could switch through my favorite
  AM and FM stations without having to change radio bands. 
 On the down side, I was less impressed by the muddiness of the audio system.
On the down side, I was less impressed by the muddiness of the audio system.
The outside rear view mirrors are big, and heated, and provide a good view
  behind. Unfortunately, the dashboard reflects in the windshield under bright
  sunlight.
Under the passenger seat of my tester was a DVD player to feed the ceiling-mounted
LCD screen in the back seat. This also means you can play DVD Audio discs if
you choose, though in Dolby Digital only (which is still far better than a kick
in the face).
But even though they've included such thoughtful touches as rear-mounted controls
  for the DVD entertainment system and HVAC, Nissan seems to have gone out of
  its way to make the design fuzzy. The controls are on the ceiling, with the
  entertainment center's on one side and the HVAC on the other. This means that
  neither person occupying the seats can operate both without unstrapping and
  getting up. What's with that?
Rear passengers do get wireless headphones to help prevent mom and dad from
  being driven nuts by the crap kids think is music these days.
Another thing I found quite interesting about the Quest was the turn illumination
  lights mounted on the front corners that come on and shoot sideways when you
  activate the signal lights. I'm not sure they do as good as job as rotating
  headlights, but they do light up the side reasonably well.
Other safety equipment includes the usual assortment of belts, bags and tethers,
  as well as active head restraints (for those with active heads!) and a tire
  pressure monitoring system that didn't give me any false alarms during my test
  period.
On its own merits, the Quest's pleasant driving experience, good power and
  roomy interior are definite pluses, but when balanced with the fuzzy interior
  design and ergonomics, I'm not sure this incarnation of Nissan's minivan is
  going to make a plethora of people run out to their Nissan dealer, salivating
  like Pavlov's dog. But it'll undoubtedly serve many people very well.
The Nissan Quest starts at $24,000 and tops out around$39,555S.
Close competitors include the Honda Odyssey, Toyota Sienna and of course the
  Dodge Caravan.