Super Pop and Drop an Addictive Pastime
When we first started playing this game, our idea was to tell you about
a nifty new game, a simple, low tech puzzle-type thing that shows how imagination
can be just as important as technology in creating a good product.
But now that we've been playing this game for a few months, instead of
merely telling you about it we're forced to issue a warning instead, lest
your productivity drop off sufficiently to force you to go looking for
a government subsidy to keep afloat.
Or lest you alienate family and other loved ones with your addiction.
The games called Super Pop and Drop, from Game House.com, and at
20 American dollars it could just be the cheapest way for your competitors
or your enemies to bring you to your knees. Worse, if you're an employer,
you have to beware of the free trial on the companys Web site that
could whet your unmotivated workers appetites for destruction and
cost you untold hours in lost productivity.
It's a deceptively simple game: you get a bunch of rows of different
colored balls across the top of the screen, and you fire colored balls
at them from below. When you match up three or more colored balls, they
drop out of position and you feel smug. But the rows also start heading
downward toward you, like the ceiling of some Indiana Jones-style underground
vault thats been triggered by an unthinking interloper. If they reach
bottom the games over and you feel shame.
And that means you'll try again, and again and again and again, as this
seductive software twists its little tentacles into your life, forcing
you to repeat the effort until you finish the level - at which time you're
faced with another one to challenge you.
It really should be illegal.
Oh, you also get an array of weapons at your disposal to help you destroy
the balls, including little green bombs and periodically appearing buzzsaws
that viciously cut their way through the little round buggers. You can
play the game timed or untimed, and it has three levels of difficulty.
We've managed to succeed at the bozo setting and are now wasting untold
hours honing our skills on normal - whatever that means.
We warn you: this is the most addictive game we've seen since the Soviets
inflicted Tetris on the West in a bold attempt to end the cold war in their
favor. You'd best avoid Super Pop and Drop if you want to keep the world
free.
And as is that isn't enough, Game House has more such games on its Web
site, including "Super Collapse II," which we found as addictive as Pop
and Drop.
With this one, you click on groups of three or more like-colored tiles,
and they fall out of place causing tiles above them to also fall. The object
is to clear the screen.
Avoid it at all costs!
Now you'll have to excuse us; our Big Editor thinks he's figured out how
to beat the level he's on - and he figures all it'll take is one or two
more tries.
This we have to see.
Tell us at TechnoFile what YOU think